Erinnia knelt down, uttered an elfish phrase, and touched the wound with a sprig of mistletoe. The dwarf’s convulsions stopped; his labored breathing returned to normal. The druidical Neutralize Poison Spell had been effective.
Boomer sat up and without hesitation quipped, “Go on ahead and check out that next pile of rocks, Nigel.”
Cara fumed, “Careless! My fault! We should have checked for Invisibility! I’m sorry, Boomer.”
Knarra tried to comfort her by saying, “We cannot expend Magick at every turn. The creator of this realm would like the fact we did and became exhausted and easy pickings.”
Kyrsstina expanded the spell she had thrown already and scanned the next three piles before the duration of the spell expired.
Nigel found a stone in the shape of a four leaf clover. The little stone had a faint aura of Magick. Nigel stuck it in his pocket and immediately stubbed his toe on a bigger stone.
“It’s a Gremlin’s Stone- get rid of it!” Roscoe advised.
“What’s a Gremlin’s Stone?” Dael asked.
Eyerthrein answered, “At the risk of sounding scholarly, I’ll tell you the legend. Gremlins are mischievous malicious little blighters. Gremlins are more of a nuisance than anything else. The clover plant is rare in Donothor. It usually has five leaves. If one finds a sprig of the green plant with four leaves, it supposedly brings you bad luck. Legend holds that Gremlins enjoy presenting their victims with four leaf clover sprigs.”
Erinnia responded, “That’s a bunch of Cottsdale wool!”
(Cottsdale was Lyndyn’s sister city in the north. It was situated halfway between Lyndyn and the Fane of the Setting Sun. The people of Lyndyn employed many trades, but one of them was not raising sheep. Wool from Cottsdale would be of questionable value.)
Erinnia continued, “Clover is a very useful and friendly plant. I’ve never seen clover work mischief!”
“It’s the Gremlins that foment the mischief. Its all legend anyway- bottom line- get rid of the rock, Nigel,” Eyerthrein said.
Nigel threw the four leaf clover to the floor.